Current Projects
Projects On Hold
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Pong LED - A 40x40 array of LED's that display pong being played in real-time 24 hours a day. Will be located at Computer Science House. |
Completed Projects
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OpenGL Shading Language Independent Study |
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License Plate Recognition - The final project for my Intro to Computer Vision class. |
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Webdrink - A PHP client to allow interaction with Computer Science House's networked Coke Machines. |
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Acxiom - Projects from my co-op at Acxiom. These included interface design in Java and Java Server Faces. |
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AP Studio Art - Artwork from my coursework in AP Studio Art. |
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Huffman Encoding - A project for my Discrete Math class where I implemented and analyzed Huffman Encoding in Java. |
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Raytracer - We implemented a raytracer for class that supports reflection, transmission, multiple rays per pixel, Phong shading, and tone reproduction. Our test image for rendering was the famous image from Turner Whitted's famous paper. |
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RPGX - My first 2D game engine. |
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SpaceShooterX - My first 3D game engine. |
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STRIPS in LISP - An implementation of the STRIPS algorithm in LISP for my Intro to Artificial Intelligence class.. |
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Renderman Tree - A recursively defined tree generated from a C program that outputs a RIB file. |
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Maya Modeling - Renderings from my Maya Modeling class. This was my first experience with Maya. The final project includes a comparison of different modeling methods. |










