#include ".\edge.h"

Edge::Edge( POINT* newPoint1, POINT* newPoint2 )
{
	point1 = newPoint1;
	point2 = newPoint2;
}

Edge::~Edge(void)
{
}

POINT* Edge::getPoint1() {
	return point1;
}

POINT* Edge::getPoint2() {
	return point2;
}
