#pragma once

#include "CharacterManager.h"
#include "DialogueManager.h"
#include "TextManager.h"
#include "ScreenManager.h"
#include "PinkOctopus.h"

class EnemySpawner
{
public:
	EnemySpawner(void);
	~EnemySpawner(void);
	void init( CharacterManager* _characterManager, TextManager* _textManager, DialogueManager* _dialogueManager, ScreenManager* _screenManager );
	void spawnEnemies();
private:
	CharacterManager* characterManager;
	TextManager* textManager;
	DialogueManager* dialogueManager;
	ScreenManager* screenManager;
};

