Tree Rendering using prman:
Scott Douglas
- Spotlight 1:
- Spotlight 2:
- Spotlight Closer Up:
- Spotlight & Depth of Field:
- Distant Light:
- Distant Light & Depth of Field:
- Bad Angle / Leaves / Grass Amount:
- Fog:
Download renderman.cpp to view the C code that outputs the RIB file to generate these images. I have not included the shaders. It's a cpp file because of a quirk with Visual Studio, which is where this code was developed.